![]() ![]() ![]() bloodgolem returns a % of damage dealt as Life back to the Necromancer.werewolf gives Increased Maximum Life xx% when shape-shifted into Wolf form.werebear gives Increased Maximum Life xx% when shape-shifted into Bear form.oaksage increases the eligible Party member's maximum Life x%, within their aura range.lycanthropy gives additional Increased Maximum Life xx% to the Druid when shape-shifted.Feralrage adds an amount of % Life Stolen per hit for each charge level of Feral Rage the Druid has accrued.carrionvine consumes monster corpses and return a % of the Druid's maximum Life to the Druid.battleorders increases eligible Party member's maximum Life x% for the buff's duration.cobrastrike accumulates % Life Stolen per hit that increases per charge and is applied on the next normal Attack or Finisher Move.Most Undead type monsters have Drain Effectiveness of 0%. If the target has 0% Drain Effectiveness, no Life is returned, regardless of damage dealt. A target's Drain Effectiveness reduces Life returned.Example: multipleshot only applies 3/4 weapon damage, so 1% Life Stolen would round down to 0%.If the amount of LL would be < 1%, then it rounds down to 0%. Any modifier which would reduce damage dealt applies to the Life Leech modifier as well.In Nightmare Difficulty, Life returned is 1/2 effective, and in Hell Difficulty it is 1/3 effective.Only applies to Skills which do a Melee or Ranged Attack that has a Physical Damage component, excluding:.Life stolen per hit % on the Off-Hand Weapon is only applied if it is used to make a weapon strike.All % sources from gear are summed together and applied to the Weapon which is used in the successful strike.This is often referred to as Life Leech (LL). On a successful weapon strike that deals Physical Damage, return Life to the attacker equal to a % of the damage dealt. ![]()
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